![]() ![]() that might have caused any number of problems.A step-by-step guide to getting the Steam version (GOG might work as well) to work under Windows 10, 64-bit with better graphics, higher quality music, higher level-cap (optional) and no slow-downs. So, when Drog changed the engine configuration to a setting which was never meant to be used in the release version. I have seen modders encounter such problems again and again. ![]() This limitation is not mentioned in the data files but obvious in the source code. For example, the game data files allow you to define new items, but the moment you add more than X items that leads to silent memory corruption (i.e. ![]() Something many modders obviously don't know is that game engines tend to have hidden restrictions which aren't obvious from the scripts. Even if the changes look unproblematic at first glance. Also, changing ANYTHING in a game carries the risk of introducing new bugs. Small, barely visible changes can cause massive performance issues. Now I don't have one of these power hungry gamer video cards but Bloodlines with the True Patch runs smoothly on my system. Wesp managed to make Bloodlines have framerate issues on my computer, which is amazing considering how old that game is. The issue of drivers? Is that "bullshit"? Or the fact that Drog turned off the sprite mirroring feature of the engine and that this might be a cause of problems, too? He did and I cannot see how you can simply rule that out as a source of problems. Also I said that an incompatible operation system might be the reason, so you obviously didn't mean that with "bullshit". A funny statement considering that Arcanum was developed for Win9x (Windows XP wasn't even released back then). ![]()
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